Diego Malagrida Projects ↑ Top
20 items

Projects

2026

Segmentation and Defect Models at Gemminis

EoMT on a DINOv3 backbone, fine-tuned with LoRA for semantic and then panoptic segmentation of street scenes, plus the data and evaluation behind sidewalk and road defect detectors.

15 September 2026

Arch and Hyprland Desktop

My Arch Linux and Hyprland desktop, kept as a repository: clone it on a fresh install and one script brings the whole thing up, recoloured from the wallpaper so no…

12 September 2026

Sidewalk GPS Correction at Gemminis

GPS noise puts scooter traces in the road or on the sidewalk across the street. I proposed and built a correction that follows the sidewalk network while keeping each trace's…

4 September 2026

Computer Systems Performance Evaluation

A course's worth of performance evaluation work in one repository: system monitoring, benchmarking with Sysbench, queueing-network models in QNAP2, workload characterisation with K-means, and capacity prediction.

3 August 2026

Neural Classifier

A desktop application that classifies animal images with nothing borrowed: handcrafted colour, texture and shape features, PCA and Fisher selection, and neural networks implemented from scratch.

17 July 2026

Game of the Goose Simulator

A Java Swing application that estimates by Monte Carlo simulation how many turns a Game of the Goose takes, validates the estimate against an exact analytical solver, and plays it…

15 June 2026

Boxing Match Cinematic

A one-minute cinematic built in Blender 4.5 and rendered with Cycles: a boxing match in a UIB-inspired arena, resolved as a single continuous take that chains nine cameras.

12 June 2026

Modified Connect 4 Agent

A Java Swing application that plays a modified Connect 4 with adversarial search: minimax with alpha-beta pruning and a transposition table, a human mode, and agent-versus-agent tournaments.

9 June 2026

Calculator Game Solver

A Java Swing application that solves the calculator game with dynamic programming, plays it against you with perfect-play hints and a live decision tree, and benchmarks a family of solver…

27 May 2026

Huffman File Compressor

A Java Swing application that compresses and decompresses files and whole directories with Huffman coding, draws the resulting code tree, and benchmarks the priority-queue implementations used to build it.

1 May 2026

Closest and Farthest Pair of Points

A Java Swing application that finds the closest and farthest pair of points in a cloud, pitting a brute-force strategy against divide and conquer both visually and in a benchmark.…

15 April 2026

Two-⁠Piece Hamiltonian Chessboard Tour

A Java Swing application that solves a backtracking variant of the rook's tour: two pieces share one Hamiltonian tour of the board, moving in alternating turns, with neither ever able…

22 March 2026

Asymptotic Complexity Analyzer

A Java Swing application that measures the real execution time of four reference growth orders on the JVM, plots the curves live, and checks a fitted prediction against a fresh…

13 March 2026

Airline Passenger Satisfaction

A supervised-learning notebook over a 130k-row airline passenger survey: cleaning, PCA and K-means segmentation, then five classifiers tuned by grid search and compared on accuracy, macro F1 and the train-test…

14 January 2026

Brain MRI Scans Using Teachable Machine

Web-based machine learning application for brain MRI scan classification using transfer learning and real-time browser inference.

5 January 2026

2025

FrozenLake Learning Agents

A Python comparison of four ways to cross slippery FrozenLake (Monte Carlo, Q-learning, SARSA and a genetic algorithm over deterministic policies) behind a single agent interface and charted by success…

24 November 2025

Labyrinth Search Agents

A trio of Python agents that play the same labyrinth game three ways (depth-first, A* with a Manhattan heuristic and minimax with alpha-beta pruning) over one shared state model.

28 October 2025

A File System Written in C

A file manager written in C for the Operating Systems II course, implementing the basic operations of a file system (creating, deleting, reading, writing and moving files and directories) over…

15 June 2025

Mini Shell and Dynamic Stacks

The three Operating Systems I practices in C: a library of string functions written from scratch, a generic dynamic stack that persists to a file, and a minimal shell taken…

15 January 2025

Design and Implementation of a Pac-⁠Man Game in MC68000 Assembly

This paper presents the design and implementation of a Pac-Man-style videogame developed in MC68000 assembly using the Easy68K environment.

10 January 2025